Motivation
One of the biggest issues with UBI is the tokenomics. I read all the time “Let’s get a high quality registry first, and value will come”. But value has to come from somewhere.
Right now there’s basically two UBI sinks (that i know of):
- Ubiburner, that has playerblocks (a Play to earn schollarship group), kleros board subscriptions, I think the rest are just individual donations
- Vaults, most of the burned of UBI comes from this vaults.
If you do some basic math, the UBI created / year is much more than the UBI burned, orders of magnitude more. The solution to this problem comes in two parts (IMO):
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The first is creating use cases for UBI. This could be the Yubiai marketplace that is being created, or NFTs ideas that incorporate UBI burning.
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The second (and in my opinion, more important) is creating more UBI sinks.
Idea
UBI sinks could have a lot of shapes, here a few that I just thought of:
- Some Play to Earn game that incorporates UBI burning (I’ve talked to Sunflower Garden creator and there’s a posibility they add an UBI sink to the game)
- ETH staking: I love this one. You stake your ETH trough a platform and a percentage of the rewards would be dedicated to burn UBI. In the background, we could use rocketpool protocol.
- A layer 2 that dedicates part of the fees to burn UBI, something like 1% or 2% of the fees would make a huge impact in the tokenomics
- A DEX, this could be an exixting one or create one of our own (I’ve read, that someone might be working on this).
All these ideas are great. But i think we need some kind of incentive to get these new sinks. What do you think of creating some kind of incentive program to get people to incorporate new UBI sinks?
It could be something like: If you incorporate a sink that burns 100.000 UBIs per month, you’ll get 10.000 UBI (once).